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Tripway is a psychedelic runner set in the subways of a destroyed Paris following natural cataclysms that destroyed a part of the city.
The player will follow the adventures of Virgil, a great dreamer, in and of himself, a man who is all that is commonplace. Anchored in an unpleasant routine, but allowing him to survive, he still has a dream, that of a quiet life away from the common: Metro - work - dodo. Unfortunately, the TRAP authorities are doing everything possible to keep the inhabitants of Paris in this routine in order to control the population.
Management of the design team
Planning milestone
Narrative design
System design
Game design document (one page + GDD)
Review GOD
Copyright © 2023 Nathan Mezza.





